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Unit IX · Light energy (lesson 15)
12 min readConcept sheetSection A MCQ (1 mark) and match-the-columns parts on uses and image positions; Section B long answer (5 marks), often with a choice: ray diagrams for a concave or a convex mirror

Spherical mirrors: key terms, ray rules, images and uses

f = R/2. A concave mirror gives real, inverted images unless the object is inside F. A convex mirror always gives virtual, erect, smaller images.

Focal length and radiusR = 2f, so f = R/2
Concave mirrorConverging; real focus in front of the mirror
Convex mirrorDiverging; virtual focus behind the mirror
Only virtual image (concave)Object between P and F: virtual, erect, enlarged

Words for spherical mirrors

TermWhat it means
Spherical mirrorA mirror whose reflecting surface is part of a hollow sphere
Concave mirrorReflection takes place at the caved-in (hollow) side; the outer side is painted. Like the inside of a steel spoon
Convex mirrorReflection takes place at the bulging side; the inner side is painted. Like the back of a steel spoon
Pole (P)The centre point of the reflecting surface
Centre of curvature (C)The centre of the sphere that the mirror is a part of. It is in front of a concave mirror and behind a convex mirror. It is not on the mirror itself
Radius of curvature (R)The radius of that sphere, that is, the distance PC
Principal axisThe imaginary line through P and C, extended on both sides
Principal focus (F)Concave: the point on the axis where rays parallel and close to the axis meet after reflection. Convex: the point from which they seem to come after reflection
Focal length (f)The distance PF. For mirrors with a small aperture, R = 2f
ApertureThe width (diameter) of the reflecting surface

Why f is half of R

  1. 1
    Draw a concave mirror with pole P, centre of curvature C and focus F on the axis.
  2. 2
    A ray IM, parallel to the axis, strikes the mirror at M. CM is a radius, so it is the normal at M.
  3. 3
    The reflected ray MF passes through F. By the law of reflection, ∠IMC = ∠CMF (∠i = ∠r).
  4. 4
    IM is parallel to the axis, so ∠IMC = ∠MCF (alternate angles). So ∠MCF = ∠CMF.
  5. 5
    Two angles of triangle CMF are equal, so the sides opposite them are equal: MF = CF.
  6. 6
    For a mirror of small aperture, M is very close to P, so MF ≈ PF. Then PF = CF.
  7. 7★
    So PC = PF + CF = 2PF, that is, R = 2f. The focus lies midway between P and C.

★ key step

Four ray rules for mirrors (any two rays are enough)

  • Ray to the pole: a ray striking P at a slant reflects at the same angle on the other side of the axis.
  • Parallel ray: a ray parallel to the axis passes through F after a concave mirror. After a convex mirror it goes outwards as if it came from F.
  • Ray through C: a ray through C (or aimed at C, for a convex mirror) falls along the normal and retraces its path.
  • Ray through F: a ray through F (or aimed at F, for a convex mirror) comes back parallel to the axis.
  • Where two reflected rays actually meet, the image is real. Where they only seem to meet when drawn back as dotted lines, it is virtual.

Images by concave and convex mirrors

Object atImage atSizeNature
Concave: infinityFHighly diminishedReal, inverted
Concave: beyond C (2F)Between F and CSmallerReal, inverted
Concave: at C (2F)CSame sizeReal, inverted
Concave: between C and FBeyond CLargerReal, inverted
Concave: at FInfinityHighly enlargedReal, inverted
Concave: between P and FBehind the mirrorLargerVirtual, erect
Convex: anywhere in frontBetween P and F, behind the mirrorAlways smallerVirtual, erect

How to draw the ray diagrams for concave and convex mirrors

Start every concave mirror diagram the same way. Draw the axis and the mirror on the right, with P on the mirror. Mark F and C on the left, with C twice as far from P as F. Draw the object AB with A at the top, and two rays from A. For a convex mirror, draw it bulging towards the object, with F and C behind it. Every line behind a mirror is dotted.

  1. 1
    Object at infinity. Draw two rays parallel to the principal axis coming from the left. After reflection, draw both passing through F. They meet at F.
    Image at F: point-sized, real, inverted.
  2. 2
    Object beyond C. Stand AB to the left of C. From A, draw a ray parallel to the axis and reflect it through F. From A, draw a ray through F to the mirror and reflect it parallel to the axis. The rays cross below the axis between F and C: mark A′ and draw A′B′ down to the axis.
    Image between F and C: smaller, real, inverted.
  3. 3
    Object at C. Stand AB on C. Use the same two rays. They cross below the axis exactly at C. Draw A′B′ pointing down, as long as AB.
    Image at C: same size, real, inverted.
  4. 4
    Object between C and F. Stand AB between C and F. The ray parallel to the axis reflects through F. The ray from A through F reflects parallel to the axis. They cross below the axis beyond C. Draw a long A′B′ pointing down.
    Image beyond C: enlarged, real, inverted.
  5. 5
    Object at F. Stand AB on F. The ray parallel to the axis reflects through F. Draw a second ray from A along the line from C. It hits the mirror along the normal and returns on itself. The two reflected rays are parallel, so they meet only at infinity.
    Image at infinity: highly enlarged, real, inverted.
  6. 6
    Object between P and F. Stand AB between F and the mirror. The ray parallel to the axis reflects through F. A second ray from A in line with C returns on itself. The reflected rays spread apart. Extend both behind the mirror as dotted lines: they meet at A′. Draw A′B′ upright, larger and dotted.
    Image behind the mirror: enlarged, virtual, erect.
  7. 7
    Convex mirror, object at infinity. Draw two rays parallel to the axis hitting the mirror. Reflect them so they spread outwards. Extend each backwards as a dotted line: they meet at F behind the mirror.
    Image at F: point-sized, virtual, erect.
  8. 8
    Convex mirror, object anywhere in front. From A, draw a ray parallel to the axis. Reflect it outwards and dot it back to F. From A, draw a ray aimed at C: it returns on itself; dot its line to C. The two dotted lines meet at A′ between P and F. Draw A′B′ upright, small and dotted.
    Image between P and F: diminished, virtual, erect.

Uses of mirrors

MirrorUseWhy it works
PlaneLooking glass, periscope, kaleidoscope, seeing round cornersGives an erect, same-size image and turns light through a set angle
ConcaveTorches, search-lights and vehicle headlightsA bulb at F gives a strong parallel beam
ConcaveShaving and make-up mirrorsA face between P and F gives an erect, enlarged image
ConcaveDentist's mirrorShows a large image of the teeth
ConcaveSolar furnaces and dish solar cookersCollects sunlight at the focus to make heat
ConcaveReflecting telescopes and flood lightsCollects faint light, or spreads a bright beam over a building
ConvexRear-view mirrors of cars, buses and scootersAlways an erect, smaller image and a wider field of view
ConvexSafety mirrors at dangerous corners and on the upper deck of double-decker busesShows a wide area around the bend
In real life

The round mirrors at hairpin bends on ghat roads are convex, so drivers see a wide, upright view of oncoming traffic. A torch or a bike headlight places its bulb at the focus of a concave reflector to throw a strong parallel beam.

Exam angle

1 marks: “A concave mirror has a radius of curvature of 30 cm. What is its focal length?” f = R/2 = 30 cm ÷ 2 = 15 cm.

2 marks: “Why is a convex mirror used as a rear-view mirror in vehicles? Give two reasons.” It always gives an erect image, so the driver sees traffic the right way up. The image is smaller, so the mirror shows a wider field of view behind the vehicle.

5 marks: “Draw ray diagrams to show the image formed by a concave mirror when the object is (i) beyond C, (ii) at F, (iii) between P and F, and by a convex mirror for an object in front of it. State the nature of each image.” Use two rays from the top of the object (parallel ray through F; ray through C back on itself). (i) Between F and C: real, inverted, smaller. (ii) At infinity: real, inverted, highly enlarged. (iii) Behind the mirror: virtual, erect, larger (dotted lines). Convex: between P and F behind the mirror: virtual, erect, smaller.

Remember it

A concave mirror stays real and upside down until the object crosses F. Inside F the image jumps behind the mirror, upright and big. A convex mirror is always small, upright and behind.